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AI Insights · Timothy · April 2024

Top 5 First Person Games on Android in Ukraine, Q1 2024

In the first quarter of 2024, the top five first-person games on Android in Ukraine showed varied performance in terms of downloads, revenue, and active users. Sensor Tower provides more in-depth insights.

Top 5 First Person Games on Android in Ukraine, Q1 2024

During the first quarter of 2024, the top five first-person games on Android in Ukraine demonstrated diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance:

Standoff 2 from AXLEBOLT LTD saw a consistent performance throughout the quarter. Weekly revenue peaked at around $63.8K in the first week of January, gradually declining to roughly $37.4K by the end of March. Weekly downloads fluctuated, starting with approximately 23.8K in early January and ending the quarter at 20.9K. The game maintained a strong weekly active user base, starting with over 1M in January, peaking at 1.07M mid-March, and ending at 930.6K.

Call of Duty: Mobile Season 7 by Activision Publishing, Inc. experienced notable ups and downs. The game’s weekly revenue surged to about $72K in mid-February, but settled at around $46.3K by the end of March. Weekly downloads saw a gradual decline from 5.6K to 3.2K over the quarter. Active users started around 73.6K, dipping to 64.5K mid-quarter, and then rising to 76.5K by the end of March.

Fishing Clash: Sport Simulator from Ten Square Games had a varied quarter. Revenue peaked at approximately $22.1K in early January, ending the quarter at $15.8K. Downloads saw a significant spike, reaching 8.4K in early March before dropping to 4.2K by the end of the month. Active users started at 26.9K, peaked at 28.4K in early March, and ended at 20.5K.

Arena Breakout: Realistic FPS from Level Infinite showed a steady performance. Weekly revenue peaked at around $14.7K in late January and hovered around $10K by the end of March. Downloads varied, with a notable increase to 12.1K mid-March, closing the quarter at 6.4K. Active users started at 39.8K, peaked at 50.8K in mid-March, and ended at 44.6K.

Minecraft by Mojang had a relatively stable quarter. Weekly revenue started at $11.9K, gradually decreasing to approximately $5.5K by the end of March. Downloads showed a steep decline from 576 in early January to 70 by the end of March. Active users remained relatively stable, starting at 10.5K and ending at 9.2K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024